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How To Set Blocks To Air In Minecraft

Fills all or parts of a region with a specific block.

Syntax [ ]

  • Java Edition
fill <from> <to> <block> [destroy|hollow|keep|outline|replace]
The fill command as well has an optional alternating syntax when using the replace choice:
make full <from> <to> <block> supervene upon [<filter>]
  • Bedrock Edition
fill <from: x y z> <to: x y z> <tileName: Block> [tileData: int] [oldBlockHandling: FillMode]
fill <from: 10 y z> <to: x y z> <tileName: Block> [blockStates: block states] [oldBlockHandling: FillMode]
The fill up control too has an optional alternate syntax for supercede manner:
fill <from: 10 y z> <to: ten y z> <tileName: Block> <tileData: int> replace [replaceTileName: Cake] [replaceDataValue: int]
make full <from: 10 y z> <to: x y z> <tileName: Block> <blockStates: block states> replace [replaceTileName: Block] [replaceBlockStates: block states]

Arguments [ ]

JE: <from>: block_pos and <to>: block_pos
BE: from: 10 y z: CommandPosition and to: x y z: CommandPosition

Specifies whatever two opposing corner blocks of the region to be filled (the "fill region").
In Java Edition, information technology must be a block position composed of <x>, <y> and <z>, each of which must be an integer or a tilde and caret notation. In Bedrock Edition, it must be a 3-dimensional coordinates composed of <ten>, <y> and <z>, each of which must be a floating-point number or tilde and caret notation.
Block position is the coordinates of the signal at the lower northwest corner of a block. Because of this, the lesser coordinates of each axis are on the region boundary, but the greater coordinates are one cake from the boundary, and the block volume of the source region is (xgreater - 10lesser + 1) × (ygreater - ylesser + i) × (zgreater - zlesser + one). For example, 0 0 0 0 0 0 has a one-block volume, and 0 0 0 ane one 1 and one 1 1 0 0 0 both identify the same region with an 8-cake volume.

JE:<block>: block_state
BE: tileName: Block: enum

Specifies the block to fill the region with.
In Java Edition, it must exist in form of block_id[block_states]{data_tags}(does non accept block tags), in which block states and data tags can be omitted when they are not needed. In Bedrock Edition, it must exist a cake id.

Exist: tileData: int: int

Specifies the block data to use for the fill block. Values that are invalid for the specified cake id revert to 0. If not specified, defaults to 0.
Must be a 32-chip integer number. It should be between 0 and 65535 (inclusive).

Exist: blockStates: block states: BlockStateCommandParam

Specifies the block states to use for the block.
Must be a blockstate argument as ["<state1>":<value1>,"<state2>":<value2>,...]. For example: ["old_leaf_type":"birch","persistent_bit":truthful].

JE: destroy|hollow|keep|outline|replace
Exist: oldBlockHandling: FillMode: enum

  • destroy - Replaces all blocks (including air) in the make full region with the specified cake, dropping the existing blocks (including those that are unchanged) and block contents as entities every bit if they had been mined with an unenchanted diamond shovel or pickaxe. (Blocks that can be mined simply with shears, such every bit vines, do non drop; neither exercise liquids.)
  • hollow - Replaces simply the blocks on the outer edge of the make full region with the specified block. Inner blocks are changed to air, dropping their contents equally entities but not themselves. If the fill region has no inner blocks (because it is smaller than three blocks in at least one dimension), acts like replace.
  • go on - Replaces only the air blocks in the fill region with the specified block.
  • outline - Replaces only the blocks on the outer edge of the fill up region with the specified block. Inner blocks are non afflicted. If the make full region has no inner blocks (considering information technology is smaller than three blocks in at to the lowest degree one dimension), acts like supervene upon.
  • replace - Replaces all blocks (including air) in the fill up region with the specified block, without dropping blocks or block contents as entities. Optionally, instead of specifying a data tag for the replacing cake, cake ID and data values may be specified to limit which blocks are replaced.
If non specified, defaults to supervene upon.

JE:<filter>: block_predicate
Exist: tileName: Block: enum

Specifies the ID of the blocks in the fill region to exist replaced. If not specified, replaces all blocks in the fill up region.
In Java Edition, it must be in form of block_id[block_states]{data_tags}(accepts block tags), in which cake states and data tags tin can exist omitted when they are not needed. In Bedrock Edition, information technology must be a block id.

BE: replaceDataValue: int: int

Specifies the block data to match when finding blocks to clone. Values (bitwise AND 0xFFFF) that are invalid for the specified cake id revert to 0. If -ane or not specified, all blocks that lucifer tileName: Cake are filled.
Must be a 32-bit integer number. It must exist between -2147483648 and 2147483647 (inclusive).

BE: replaceBlockStates: block states: BlockStateCommandParam

Specifies the block states to utilise for the cake to exist replaced.
Must be a blockstate statement as ["<state1>":<value1>,"<state2>":<value2>,...]. For case: ["old_leaf_type":"birch","persistent_bit":true].

Result [ ]

Command Trigger Coffee Edition Boulder Edition
any the arguments are non specified correctly Unparseable Unparseable
i or both sepicified positions are unloaded or out of the world Failed Failed
the book of the source region is greater than 32768 (the equivalent of viii chunk sections)‌
tileData: int is lower than 0 or higher than 65535 N/A
/fill ... hollow
/fill ... go along
/fill ... outline
/make full ... replace ...
no block is changed Failed
/make full ... destroy there is no block changed in the fill region
the specified block is air
whatever On success Changes blocks in the fill region to the specified block.

Output [ ]

Command Edition Situation Success Count /execute store success ... /execute shop result ...
any Java Edition On fail 0 0 0
/fill ... hollow
/fill ... go along
/make full ... outline
/fill ... replace ...
On success 1 one the number of blocks inverse in the fill region
/fill ... destroy On success ane 1 the number of blocks changed in the fill region
any Bedrock Edition On fail 0 N/A Northward/A
On success 1 N/A N/A

Examples [ ]

  • /fill up 52 63 -1516 33 73 -1536 minecraft:gold_block supervene upon minecraft:orange_glazed_terracotta[ Coffee Edition only ]
  • /fill 52 63 -1516 33 73 -1536 gold_block 0 replace orange_glazed_terracotta[ Boulder Edition only ]
    • Replaces all the orangish glazed terracotta in the selected area with aureate blocks.
  • /make full ~-3 ~-three ~-iii ~3 ~-ane ~three h2o
    • Replaces the blocks in a 7x3x7 region directly beneath the command execution's location with water.
  • /fill ~-3 ~ ~-four ~3 ~4 ~4 minecraft:rock hollow[ Java Edition only ]
  • /fill ~-3 ~ ~-4 ~3 ~4 ~4 stone 0 hollow[ Boulder Edition simply ]
    • Creates a business firm-sized box effectually the command execution'due south location, replacing any blocks that would have been within the box with air.
  • /fill ~-15 ~-fifteen ~-15 ~15 ~15 ~fifteen stone
    • Creates a solid cube of stone centered on the control execution's location.
  • /make full ~-1 ~ ~ ~one ~ ~ minecraft:prismarine_brick_stairs[facing=south,waterlogged=true]
    • Replaces the specific blocks effectually the command execution'due south location with waterlogged prismarine brick stairs facing south.

History [ ]

Jigsaw Block (top texture) JE2 BE2.png

Java Edition
1.8 14w03a Added /fill.
1.11 16w32a Added block state back up to /fill.
Pocket Edition Alpha
v0.16.0 build one Added /make full.
Bedrock Edition
1.16.210 beta 1.16.210.53 Added block country back up to /fill.

Source: https://minecraft.fandom.com/wiki/Commands/fill

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